

The perfect booth decor for folks who had to travel light. We topped it all off with a soupcon of glittery stars. We also ordered what seemed like a ridiculously tall banner at 8 feet high, and provided our own table covering per the organizer’s instructions. We knew our poster board-and-crayon prototype wasn’t going to cut it, so we printed out a few spare boards to bring (including a hilariously oversized “mistake” from Staples – look for “GIANT Rocket Cats In Space” at a con near you!). We booked our flights, ordered a banner, and we were ready to go! The Road to Boston In early August, we found out: We were accepted into the showcase! Even though they received our terrible first prototype – made as part of a 6-hour game jam two years before – Rocket Cats in Space was in. Tim Blank, shown here demoing his awesome board game Oh My Gods! and looking actually pretty decent in a bright orange shirt. We received video feedback, along with a notification that we’d advanced to the playtesting round, from the amazing Tim Blank, coordinator extraordinaire, now in his second year of organizing the tabletop showcase. We submitted this alongside our wordy application and $25 fee and we were off to the races. Applications for consideration were due in April, and I found out they extended the deadline for video submissions – and Pete just happens to be a fledgling video blogger. Her seriously amazing booth decor captured my imagination and I was hooked. I live in Pittsburgh, and have no reason to go to Boston, right? Wrong! Last year, the Figgies came onto my radar after Kelsey Domeny’s game, Four Omens of the Tu’i Tonga, was showcased. In the evening, everyone comes together for one last hurrah at the Figgies, to find out who won various awards (this year, nearly 20 were given out!) in fun categories like Most Dynamic Game and Best Family-Friendly Game.ĭoug Levandowski, winner of this year’s Most Dynamic Game with “You’re Fired” and also winner of Most Dynamic Pose. During the day, festival-goers explore the games, voting for their favorites to win the coveted Audience Choice award at the Figgies – BFIG’s own award ceremony. Held on September 10, 2016, nearly 50 tabletop games and just as many digital games were showcased to the public. What Is the Boston Festival of Indie Games?įor five years running, indie gamemakers in the digital and tabletop spaces have gathered at MIT’s Johnson Athletics Center to celebrate local (or, in our case, not so local) independent games and makers.

We, like Kelsey at last year’s BFIG, were really feeling the indie board game community spirit. We spent a whirlwind 36 hours in Boston – and about a quarter of the time screaming, “FIVE ROCKET CAT, FOUR ROCKET CAT, THREE ROCKET CAT…” at the top of our lungs as players drummed on the table with us or flicked their pieces around the board. It was the Boston Festival of Indie Games, or BFIG. Why? Because somewhere in the neighborhood of 200 people tried our game, with many times over that number of people watching, and others straining to see over those gathered around the booth.

By the end of the day, my feet were sore, I couldn’t talk above a whisper ( even with my handy Emergency Throat Lozenges), and the idea of ever standing up again was wholly unappealing. Eight demos an hour, four people per demo, for eight hours. We can demo Rocket Cats in Space about eight times in one hour.
